Dynamics – Principles Collated by Source [#UX] and Welcome Back to the Working Week!

As you may know, I’ve been working on my UX notes for the new unit, and as part of this I’ve been collating some principles. Last week we looked at affective (Emotional) computing, and the week before at usability, but as it’s `Back to Work’, I’m adding those for Dynamics / Funology / and Gamification, just in case they may be of interest.

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Affective (Emotional) Principles Collated by Source [#UX] and a Happy New Year!

As you may know, I’ve been working on my UX notes for the new unit, and as part of this I’ve been collating some principles. Last week we looked at usability, but as it’s New Year, I’m adding those for affective (Emotional) computing just in case they may be of interest.

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UX Syllabus [#ux]

I’m writing a final year undergraduate unit on UX – it will be the first that that they have seen being that we are a hardcore engineering School – and I’d like your thoughts! Ignore the administrative stuff associated with work her in Manchester, but what about the unit content (both at the bottom)? Any suggestions for units that have already proved effective will be greatly appreciated!

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