Funology, Forerunner of Gameification? [#ux #gameification #usability]

‘I find the sentiment within this book to be important in that the experience of the user, their enjoyment, their delight, and the deliciousness (the Umami) of the software or application are often forgotten or ignored in a headlong rush to implement accessibility, usability, and inclusion. Indeed this enjoyment aspect goes into my current thinking on the practice of interface and interaction engineering within the software engineering domain.’

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Why do we need Mobile only Sub-sites?

Grrrrr! Philosophical debates drive me wild when they are part of a paper review!

Now my view / assertion is that we don’t need mobile only sites – just mobile friendly ones – and creating them will build us a mobile ghetto much like the old accessibility only sites from the bad old days of Web Accessibility.

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Open Volunteer Exchange [#accessibility #volunteerism]

Open Volunteer Exchange is a distributed platform to enable volunteering organisations to Exchange volunteers. It was created by J.P Lacerda, Damo Walsh, and Sam van Lieshout (First Years at The University of Manchester) and mentored by me. The aim of the project is to enable people to quickly organise events requiring a group of volunteers with diverse skills.”

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Digital Umami [#accessibility #a11y #ux]

“It seems to me that gamification may be useful to add a little spice but that without answers to the possible transfer of negative game playing traits the amount of value-added may turn out to be smaller then we imagine.”

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