Funology, Forerunner of Gameification? [#ux #gameification #usability]
‘I find the sentiment within this book to be important in that the experience of the user, their enjoyment, their delight, and the deliciousness (the Umami) of the software or application are often forgotten or ignored in a headlong rush to implement accessibility, usability, and inclusion. Indeed this enjoyment aspect goes into my current thinking…