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Tag Archives: funology

Dynamics – Principles Collated by Source [#UX] and Welcome Back to the Working Week!

As you may know, I’ve been working on my UX notes for the new unit, and as part of this I’ve been collating some principles. Last week we looked at affective (Emotional) computing, and the week before at usability, but as it’s `Back to Work’, I’m adding those for Dynamics / Funology / and Gamification, just in case they may be of interest.

January 3, 2012 in Blog.

Funology, Forerunner of Gameification? [#ux #gameification #usability]

‘I find the sentiment within this book to be important in that the experience of the user, their enjoyment, their delight, and the deliciousness (the Umami) of the software or application are often forgotten or ignored in a headlong rush to implement accessibility, usability, and inclusion. Indeed this enjoyment aspect goes into my current thinking…

September 13, 2011 in Blog.

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